Engineering & Technology

Open Courseware and Resources (general)

- Engineering: discipline of acquiring and applying scientific and technical knowledge to the design, analysis, and/or construction of works for practical purposes
- Technology: a broad concept that deals with a species' usage and knowledge of tools and crafts and how it affects a species' ability to control and adapt to its environment

Introduction to Modeling and Simulation

continuum methods, atomistic and molecular simulation (e.g. molecular dynamics) as well as quantum mechanics

Game Theory with Engineering Applications

fundamentals of game theory and mechanism design, Motivations drawn from engineered/networked systems, emphasizes theoretical foundations, mathematical tools, modeling, and equilibrium notions in different environments


designs turned into products, resources, materials and methods used, introducing manufacturing as a system, some of the many different ways of making products, how the required properties of the materials in a product influence the choice of manufacturing process used

New Global Agenda: Exploring 21st Century Challenges through Innovations in Information Technologies

different perspectives on international politics in the 21st century, how advances in information technology are changing international relations and global governance through opening new channels of communication, creating new methods of education and new potentials for democratization, positive and negative externalities associated with applications of such technologies

Technology in a Dangerous World

analyzes important current events for what they reveal about the nature and working of our technological world, connection between technology and terrorism, how a human-built world can foster insecurity and danger and how human beings respond, invited guests, technological risk and remediation, sociotechnical systems, imagination of disaster, technology and identity, technology and religion, technology and education, technology and trust

Invention and Innovation: an introduction

invention, design, innovation and diffusion as ongoing processes with a range of factors affecting success at each stage, factors that motivate individuals and organisations to invent, creative process by which individuals come up with ideas for new inventions and designs, obstacles that have to be overcome to bring an invention to market, factors that influence the successful diffusion of an innovation into widespread use

Java Applets for Engineering Education

ideal flow machine, Virtual Shock Tube, Compressible Aerodynamics Calculator, Converging Diverging Nozzle Simulator, Thermodynamics of Air, Real Gas Shock Calculator, Boundary Layer Applets + Convection, Heat Conduction Applets, Vortex Panel Method, Mohr's Circle Applet, Beam Analysis, Resultant of Vectors, Motion on Curved Paths, Projectile Motion

People-centred Designing

usability and the increasingly important phenomenon of people-centred design, inform consumers of design about this crucial characteristic of design

Electromagnetic Interactions

emphasis on basics and applications to Nuclear Science and Engineering: electrostatics, magnetostatics, electromagnetic radiation, applications include transmission lines, waveguides, antennas, scattering, shielding, charged particle collisions, Bremsstrahlung radiation, Cerenkov radiation

Management in Engineering

overview of engineering management; financial principles, management of innovation, technology strategy, and best management practices; development of individual skills and team work; exposure to management tools

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